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Devlog

  • Game Design pt.2
    February 09, 2022 by Melody
    Game Design for Physical vs. Magical damage and Bricks vs. Enemies: Physical damage encompasses all damage that is directly directly from one object to another, whereas magic damage is all types of da... Continue reading
  • Game Design pt.1
    February 01, 2022 by Melody#Game Design
    Notes on Basic Gameplay, Movement, and Damage: A team consists of three character players which move left and right in unison underneath a paddle. The top of the paddle is used to bounce the ball and... Continue reading
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